Friday, January 9, 2026

microjam 1

On Dec 27 I began coding a little deck building game. Progress eventually slowed to a crawl, which made me realize it could have been more fun to treat this as a one-man game jam:

  • prevent scope creep
  • + time management skills (in the context of gamedev)
  • defined endpoint ← less stress, more poasts :^)

I gave myself an extra hour to polish and declared it done. Leave a comment with your high score! (i would have set up a leaderboard but i couldnt find a way into google's backend)

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