dungeon meshi via inktho (pixiv) |
My submission to Char2terie (RIP) was a full hack based on Lexi's SAWN-OFF. With seven months' hindsight, the only pieces of the submission I still like are Spell Scaling and Feasting. Here's the latter:
-=~*~=-
Whenever you rest, you have the opportunity to throw a Feast. For each item slot of food or drink spent on the Feast, add its Hit Die to a pool in the middle of the table (“the spread”). Add another d6 for each of the following: pleasant music, new friends, an appropriate toast. Then, roll the spread and split the sum between all PCs as Health.
Before digging in, roll for omens and encounters. If a stranger (or monster) stumbles upon the feast, you must invite them to join peaceably or forfeit the spread. (They’ll most likely accept.)
If the edibility of the food is suspect and you lack the skill to prepare it, Save vs food poisoning.
If the food is magical (i.e. cockatrice omelet), add an appropriate spell (DM’s choice, +1 MD to cast) to your inventory for the day. The spell is in your stomach.
If the Feast is a hit, you can name the recipe. Record the ingredients and spread value. You can’t roll below the spread value of a recipe you’re following. (Ex. Graveyard Gourd [1d6] + Giant Crab Claw [1d8] + Dragon Milk [1d12] = Pump-King Claw Soup, Spread = 10)
1d20 Peasant Food [1d6]
Graveyard Gourd
Mixed Wild Berries
Dubious Mushrooms
Wildflower Bouquet
Bag of Flour
Sacrificial Goat
Butter Cube
Brandy Barrel
Spaghetti Quiver
Rock Salt Lick
Tortilla Ream
Scarecrow Corn
Eggs, Goose
Throwing Tomatoes
Wheel of Cheese
Seaweed Wreath
Sprig of Herbs
Potato Knot
Two-Headed Cabbage
Milk, Rat
1d20 Regional Delicacies [1d8]
Honeycomb
Buoy Watermelon
Locust-on-Stick
Giant Crab Claw
Tiger Flank
Greatswordfish
Desert Peppers
Royal Wine
Pinch of Omnispice
Electric Eel
Milk, Bear
Rat King Kebab
Berserker Mead
Eggs, Newt
Eggs, Spider
Foreign Fruit
Ancient Pickles
Charcuterie
Frying Oil
Scorpion Tail
1d20 Exotic Eats/Quest Food [1d12]
Unicornucopia
Gargoyle Steak
Psychic Tentacle
Pickled Enigma
Chimeric Loin
Abyssal Roe
Eggs, Angel
Flame Sac
Fresh Winter Strawberries
Cockatrice Legs
Buffalo Wings
Antimeat
Golden Apples
Silvered Pears
Mandrake Leaves
Root of all Evil
Extinction Boullion
Milk, Dragon
Whale Bone Marrow
Helvetica Oats
ah, dungeon food |
Bonus GLOG classes:
Berserker-Knight. Start with a locked suit of armor, a wax seal stamp, and a book of prayers.
A. You always have 6 Defense, no more, no less. While At Death’s Door, you cannot tell friend from foe.
B. You can wield over-sized weapons. If you do, you act after enemies but deal d12 damage.
C. You’re married to your weapon. You have advantage on all tests involving it. If you lose it, Save vs. heartbreak.
D. Your house extends a pardon, on the condition you defeat an invincible foe.
Orpheme. Start with an instrument, a pair of drachma, and a map to Hell.
A. Someone you love is dead and in Hell. You are invisible to psychopomps.
B. If you cry on someone’s shoulder, they must Save or find you very attractive.
C. Anything that is or was dead is moved to tears by your singing.
D. Your tears can raise the dead, at a cost.
Milksop. Start with a nice shirt, a silver flask, and a telescope.
A: You and your allies Dodge with advantage while running screaming from the enemy.
B: When you push someone into danger, they take half damage from it for a turn.
C: When you play dead, you are indistinguishable from a corpse.
D: You receive the deed to your ancestral manor in grandmother’s will. It’s definitely haunted.
No comments:
Post a Comment