Friday, August 2, 2024

CRAFTSMAN

You are a craftsman. You belong to a Society of other craftsmen - people who teach you skills and look out for you. You pay dues, and occasionally do them favors.

The more you learn, the more they will be willing to teach you. Maybe one day, you’ll have something to teach them.


CRAFTSMAN
Start with: society membership; fancy stationery (40g); tools of the trade
+1 Sneak and +1 Inventory Slot per template
A - Skills, Missions, Dues
B - Rites


A: Skills
You know two of your Society’s skills.

Skills add +2 to associa𐘈ed checks and saves. 

A: Dues
Membership is not free. You owe 20g in dues at the end of each year.

As long as you are behind on your dues, you are technically forbidden from practicing the trades of the Society.

B: Rites
You know the rites of initiation, condemnation, and mobiliza
tion, with the following effects:

 

We cannot see without feeling. We cannot learn without touching.

Are you ready for your first lesson?

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